I prototyped this simple physics based rolling box control scheme using Unity, in only a few hours.
To move the box, you add torque to roll it by pressing the arrow keys or swiping the screen (so far only android devices).
Try to keep the box on the floats and get to the safe platform. If you hit the floor, you’ll lose life.
It feels a bit heavy at first, but it might grow on you with a few other interesting game design dimensions.
Like the controls in Edge, I like the constraints to the three dimensions that it has – not to mention the bonus you’ll get for balancing the box on the edges.
Try out the rolling box control scheme and give me some feedback on it.